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"Golden Age of Arcade Games" in 1984...
"Golden Age of Arcade Games" in 1984...
Item # 719194
January 20, 1984
THE NEW YORK TIMES, Jan. 20, 1984
* "Golden Age of Arcade Games"
* Video gaming makes a comeback
* Laser technology is introduced
The front page of section 2 has a heading: "Video Arcades' New Hope" with related photo. (see images)
Complete with 48 pages, address label in the masthead, nice condition.
history notes: In 1984, arcade video games were in a transitional phase, marked by both innovation and the early signs of industry decline following the 1983 video game crash. Despite this, developers pushed technological boundaries with titles like I, Robot by Atari, the first arcade game to use fully 3D polygonal graphics, and Marble Madness, which introduced isometric perspectives and trackball controls to puzzle gaming. Meanwhile, Nintendo released Punch-Out!!, a boxing game featuring dual-screen displays and large animated sprites that captivated players with its visual flair. Capcom launched 1942, a vertically scrolling shooter that became one of its first major hits, and Irem introduced Kung-Fu Master, widely regarded as the progenitor of the beat 'em up genre. Although Tetris was created in the Soviet Union that year and wouldn’t reach arcades until later, its 1984 debut signaled the rising global influence of puzzle games. Overall, the year reflected a shift toward more complex gameplay, innovative controls, and visual experimentation, even as arcade operators began to feel the pinch of a saturated market and shifting player interest.
Category: The 20th Century